Satoru Gojo S
CS2 player profile

Satoru Gojo

Steam 76561198715433476 Tracking setup required
Current Premier
1,126
Best Premier
1,238
Steam
Tracking is not enabled Only imported match data is counted in the analyzed statistics below.
Deep telemetry

Behavior and mechanics

Ready · 1
Laboratory aim metrics Crosshair, preaim, aim response and time-to-damage are calculated from tick and subtick data, but do not yet have geometry-verified line of sight. Trust weight: 0
Shots2771 matches · 23 rounds
Damaging shots19.9%55 / 277
Head-hit share21.8%12 head hits
Stationary shots65.0%Movement at fire time measured per tick
Wallbang kills00 through-smoke kills
Enemies flashed2238.9s total blind time
Moving time56.4%about 3,072 m traveled
Airborne time6.8%0 airborne kills
Visual intelligence

Trends from processed demos

Latest 1 matches
Play profileCombat and movement profile
Aim precisionCrosshair and preaim trend
Reaction timingAim response and time-to-damage
Experimental lab

Aim and subtick behavior

No geometry LOS
Crosshair error2.23°276 samples
Preaim error3.47°Median around 100 ms before fire
Aim response922 ms55 samples
Time to damage1,453 msAngular acquisition proxy
Direct demo events No public chat/voice Trust Score unchanged