Ascend-_ A
CS2 player profile

Ascend-_

Steam 76561199732851382 Tracking setup required
Current Premier
2,020
Best Premier
2,133
Steam
Tracking is not enabled Only imported match data is counted in the analyzed statistics below.
Deep telemetry

Behavior and mechanics

Ready · 1
Laboratory aim metrics Crosshair, preaim, aim response and time-to-damage are calculated from tick and subtick data, but do not yet have geometry-verified line of sight. Trust weight: 0
Shots1791 matches · 20 rounds
Damaging shots26.8%48 / 179
Head-hit share28.6%14 head hits
Stationary shots38.2%Movement at fire time measured per tick
Wallbang kills00 through-smoke kills
Enemies flashed00.0s total blind time
Moving time54.8%about 2,412 m traveled
Airborne time4.1%0 airborne kills
Visual intelligence

Trends from processed demos

Latest 1 matches
Play profileCombat and movement profile
Aim precisionCrosshair and preaim trend
Reaction timingAim response and time-to-damage
Experimental lab

Aim and subtick behavior

No geometry LOS
Crosshair error2.88°166 samples
Preaim error3.75°Median around 100 ms before fire
Aim response641 ms49 samples
Time to damage969 msAngular acquisition proxy
Direct demo events No public chat/voice Trust Score unchanged