GIO G
CS2 player profile

GIO

Steam 76561199769723508 Tracking setup required
Current Premier Calibrating · 2 wins
Steam
Tracking is not enabled Only imported match data is counted in the analyzed statistics below.
Deep telemetry

Behavior and mechanics

Ready · 1
Laboratory aim metrics Crosshair, preaim, aim response and time-to-damage are calculated from tick and subtick data, but do not yet have geometry-verified line of sight. Trust weight: 0
Shots3091 matches · 22 rounds
Damaging shots20.7%64 / 309
Head-hit share25.0%16 head hits
Stationary shots57.0%Movement at fire time measured per tick
Wallbang kills26 through-smoke kills
Enemies flashed1426.8s total blind time
Moving time51.1%about 2,161 m traveled
Airborne time3.8%0 airborne kills
Visual intelligence

Trends from processed demos

Latest 1 matches
Play profileCombat and movement profile
Aim precisionCrosshair and preaim trend
Reaction timingAim response and time-to-damage
Experimental lab

Aim and subtick behavior

No geometry LOS
Crosshair error2.98°297 samples
Preaim error3.21°Median around 100 ms before fire
Aim response789 ms64 samples
Time to damage1,500 msAngular acquisition proxy
Direct demo events No public chat/voice Trust Score unchanged