☣ 𝖍𝖊𝖑𝖑 �
CS2 player profile

☣ 𝖍𝖊𝖑𝖑

Steam 76561199878167706 Tracking setup required
Current Premier
3
Steam
Tracking is not enabled Only imported match data is counted in the analyzed statistics below.
Deep telemetry

Behavior and mechanics

Ready · 1
Laboratory aim metrics Crosshair, preaim, aim response and time-to-damage are calculated from tick and subtick data, but do not yet have geometry-verified line of sight. Trust weight: 0
Shots2381 matches · 24 rounds
Damaging shots17.6%42 / 238
Head-hit share25.0%11 head hits
Stationary shots72.0%Movement at fire time measured per tick
Wallbang kills00 through-smoke kills
Enemies flashed12.8s total blind time
Moving time56.6%about 2,863 m traveled
Airborne time3.9%0 airborne kills
Visual intelligence

Trends from processed demos

Latest 1 matches
Play profileCombat and movement profile
Aim precisionCrosshair and preaim trend
Reaction timingAim response and time-to-damage
Experimental lab

Aim and subtick behavior

No geometry LOS
Crosshair error4.44°228 samples
Preaim error4.49°Median around 100 ms before fire
Aim response1,016 ms44 samples
Time to damage1,484 msAngular acquisition proxy
Direct demo events No public chat/voice Trust Score unchanged